Re: integrating ogre 3d into a game engie Quotation 0 login to such as this write-up Put up by crucio777 » Fri Oct 12, 2012 3:00 pm i could well be probably using physx or bullet (likely physx) i is going to be striking out networking for now if i had to target parkour i really have to use physics , anyway i just noticed every one of the rendering